Oct 16 2006

Breaking news

Which I didn't intend to be a pun, I promise

Someone broke into our house at some point today while we were both at work. They stole some stuff, but most of the really valuable things were, fortunately, large and heavy, so Reuben's best musical equipment is all still here. They also didn't know expensive jewelry from worthless junk, so stole a bunch of clip-on earrings, probably valued at, like, five bucks a pair, and left my $400 tanzanite and diamond necklace, some gold earrings, and various other genuine-gem earrings. They did steal two video game systems and my tablet PC (and this will be the second time I've had to replace the tablet, grr), but left behind my little iBook (I guess they don't like Macs). And my iPod was cleverly hidden in my gym bag, so that's still here, along with all the four other computers and most, if not all, of the rest of the computer equipment--though it looks like they may have stolen one or two $50 video cards.

At least there's some irony to enjoy--it's a pretty unpleasant sensation, to come home and find that the house has been broken into. The cats are ok, and we really didn't lose that much, but jesus. They left the board they pried the sliding glass door open with in the middle of the goddamned living room.

Pictures may be forthcoming.

This is, absolutely, a cry for sympathy.

---Update---

Still not sure how they pried the glass door open, or why they would leave a wood post in the middle of the living room. The post doesn't look damaged enough to have been used as a prybar, but maybe I'm underestimating wood. Looks like they came in through the kitchen, possibly grabbed some stuff and then went to the bedroom. They took the pillowcase off of my pillow and presumably used it to gather stuff into. They, or he, took the change next to my nightstand. They pulled out select drawers, by random it seems. They missed all the valuable jewelry, but they did take my digital cameras, the gamecube and controllers, and the ps2. They remembered to take the power adapters for the systems.

Since they jacked my cameras, I stopped at the Target and got the crappiest digital camera they had.

Broken latch
Board in the living room
They got the gamecube controllers
Bye bye cameras
Let's ransack this room with all the papery things
Not interested in photos of me as a kid?
Bed pulled out to look for...something
Nightstand torn apart
Abelard and empty jewelry case
Got the costume jewelry, alright.
What, they didn't want Jessica's jammies?

The neighbors didn't see much of anything. Just a black Ford Focus parked suspiciously outside around 10am. The policeman who came seemed to think we were pretty lucky, and that it was just a (very) stupid kid. After all, he grabbed the gamecube? How much is a gamecube these days?

Oct 04 2006

Teehee

Pictures of dinoaurs are, I agree, extremely nifty.

I'm glad someone else thinks so, and I'm sorry that I don't actually have any pictures of dinosaurs.

Sep 22 2006

Even-numbered Broken Swords suck

Unlike the apparent parity of sucky Star Trek movies, it appears that the even-numbered entries into the Broken Sword series suck. Just finished Broken Sword 4: The Angel of Death. I finished it today, even though it just came out, because it's only about 6 hours of gameplay. Broken Sword 3 did a good job of pacing, and there was plenty of stuff to do. This game barely gets into the thick of things when it abruptly ends. The denouement is practically non-existent.

Puzzles in BS4 are pitiful. At one point you need to bridge a gap in the floor. The gap is so small that any human over 1 year old could just jump over, but whatever. There is a door on one side. What's the solution? Break the door down and use it as a bridge, right? No, you LOCK the door, and then kick down the BRICK FUCKING WALL that the door was in. Later on, you need to open a safe to get a valuable document out of it. The solution can't be to drop the safe into a huge blender, right? Because then, obviously, the document would get shredded. Not in this game! The document survives unharmed.

The interface is about the most awkward I've seen since Grim Fandango. Lord knows why the system from BS3 wasn't sufficient. They even opted not to include gamepad support, and the default key mappings are stupid. I judge how stupid an interface is by how many times my character runs into door jambs. George Stobbart had some bruised up knees by the time I was done with him. The game is also really ugly. Character expressions are actually much worse than they were in the previous installment. Nico looks like a god damn gorilla, with her lower jaw and mouth protruding.

Lots of dialogs repeat. No, you can't skip any dialog.

It's sad how much of a mishmash of other games this is---it borrows from dozens of games, but has no improvements to them and no ideas of its own. A bad attempt at historical fiction lifted from Gabriel Knight (out of the clear blue, near the end of the game, George "realizes" that a famous historical patriarch was actually an egyptian pharoah. It makes no sense at all.), wretched stealth puzzles from innumerable games, even a "hacking" idea taken from the little-known game Largo Winch. Maybe they thought we wouldn't notice.

All in all, BS4 is a sad cash-in on the good name of Broken Sword. It is marginally better than the atrocious Broken Sword 2: Smoking Mirror, but only marginally.

Sep 15 2006

Unrelenting Torture

Last night Jessica and I had a lovely trip out to the Tyler Mall.

"Hey, do you want to go to Ruby's and then do a little shopping?" Thus were spoken the words that ended my life.

We spent around 25 minutes in Macy's while Jessica tried on several pairs of shoes, but seemed unable to get the attention of the addled employees. At least one of the other patrons repeatedly talked to us, which really breaks my imaginary antisocial bubble. "Isn't shopping for shoes fun?", said the fellow customer.

After that fruitless shopping search, we got to go into Express and Ann Taylor Loft (when I type those, my penis shrivels up a little, embarrassed that I can remember the names). "Wait," I thought to myself, "do those places have shoes?" Indeed, no. This was shopping for yet another sweater. In September. For a wedding in Newbury Park. In September. The dog days of summer.

"It might be cold inside."

After more useless rack wrangling, unable to find a sweater to her liking (who knew that there was a sweater Jessica didn't want to own?): "ok, let's go to Nordstrom."

Oops, we overshot Nordstrom and ended up in the Body Shop. She "needed" some stuff from there, naturally. The air in The Body Shop stings the nostrils with its citrusy, waxy, somewhat ass-smelling odor. After selecting some useless makeup type thing, she had to buy yet another type of balm in order to get some kind of "points" on her "card."

Then we get to Nordstom. The friendly guy got her, and I'm estimating here, a MILLION pairs of shoes. Each was unsatisfactory. Toes crushed, too big, too pointy.

My favorite line: "hmmm, these are really more like trouser shoes."

I reckon that the salesman had a punching bag in the back that he hit everytime he had to go back again.

Sep 12 2006

The Wire is still the best show on TV

Heads up, people. The finest show being made right now just opened up its fourth season. If you're behind, get thee to Netflix and set your Tivo. The Wire has consistently provided a difficult, nuanced, extremely rewarding portrayal of the life of Baltimore cops and criminals. David Simon tops his already wonderful work on Homicide: Life on the Street, giving us something that manages to have both heavy character development and a spectacular storyline. Weaving it together with uncanny artfulness, each episode leaves me in awe. If you hate CSI and think Law and Order is dry as toast, check it oot.

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